Adobe fuse custom clothing

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To send your character from Fuse to Mixamo, click on the Send to Mixamo button in the top right corner. This may take some time to process in both applications, so you'll need to wait for the exporting and importing processes to finish before continuing. When you see your character animated in the Mixamo Auto-Rigger, before clicking Finish, change the Facial Blendshapes setting to Enabled. This ensures that your character's facial expressions can be connected to Flipside Studio's facial expressions and lip syncing capabilities.Īfter clicking Finish, Mixamo may show a 'Proceed with this new character?' warning. Click on the Use This Character button to proceed. You will now be shown a page with two download options. Make sure to choose the download option for 3D Software, and not the option for game engines.

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